January 11, 2001 Note: This was originally posted on the newsgroup 'alt.books.david-weber' in the middle of January 2000.

There have been several posts (including places other than 'a.b.d-w') by various people on the possible uses of Shrikes (and variants) in conjunction with a wall of battle. I have my own thoughts on this subject.

As shown in Second Hancock, Shrikes are stealthy enough to get into easy energy range of large enemy forces. Besides ambushing those forces directly, they can be used to attack missile pods (thus gravely weakening the offensive punch of that force). I believe that Shrikes, in conjuction with a Medusa/Harrington SD(P), can also increase the first strike punch of any Alliance wall of battle. The SD(P) drops off pods, the Shrikes pick up these pods (one per Shrike) and join the wall (80% of their maximum acceleration is over 500 Gs after all).

As an example, let's assume the following forces: