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May 19, 2002 note: This was first posted in a slightly different format on May 14, 2002. When this file was prepared for addition to the archive on May 19, 2002, some comments were added and several errors and oversights were corrected.
I decided to do another reply; with a day to organize my thoughts. May 19, 2002 note: I had made a very brief reply on the 18th that had only mentioned The Great White Fleet.
First, my previous reply was slightly in error. The game module is The Great White Fleet and the publisher is Avalanche Press. It is almost entirely hypothetical scenarios (the only exception that I remember noticing was on Graf Spee's flight from the Far East at the start of WWI (Avalanche Press has already done games on the Spanish-American War and the Russo-Japanese War). Many of the hypothetical scenarios were based on real staff studies (including a Russian one done in 1903 for a war with Japan). It appears that some of the scenarios are their own creation. One that looked somewhat plausible was a Spanish-Japanese War right before the start of OTL's Spanish-American War. Another that looked interesting (and could be considered a follow up of the previous) was a German-Japanese war in the very early 20th century over the Philippines.
I have remembered a wargame that is explicitly Alternate History. Clash of Arms publishes a Gettysburg compaign game, Summer Storm: The Battle of Gettysburg. They recently came out with a battle module for it, The Devil's to Pay!, where the Confederate scout Harrison is captured and thus can not report that the Army of the Potomac had left Virginia and was marching north. So, the Army of Northern Virginia continues its operations in Pennsylvania (capturing Harrisburg and plundering an immense Union army supply base in the process). Then, Stuart finally arrives on July 2 and reports that most of the Army of the Potomac is right behind him, marching towards the Dillsburg gap. Oops. If Meade can breakthrough what ever defenses could be thrown together and enter the Cumberland Valley, he would cut Lee's Army into two with a good chance to achieve a war winning victory.
Personally, I suspect that Lee would succeed in holding off the Army of Potomac long enough to avoid that fate, but it does sound interesting. May 19, 2002 note: Interesting from an Alternate History viewpoint in that proposals for a point of departure that result in a quicker Union victory in the American Civil War are less common than those for Confederate victory (and particularly so for the Gettysburg compaign). The game is also potentially interesting from a wargamer perspective since it is a change of pace from the battle of Gettysburg for the Union player (he is doing the attacking here).